All Basketball Rules ( Everything You Need To Know )

all basketball rules

All Basketball Rules

Basketball thankfully has pretty straightforward rules. For the younger players, however, some rules could easily be slipped through, the 3 second rule, for example. Once you teach the rules to your team, you can make sure they don't forget it by asking them to tell you the rules.

Spend some time quizzing them at every practice session. Keep things fun. Plus, you can also teach and reinforce all the basketball rules throughout the drills. However, let's not get ahead of ourselves. Before you can teach all basketball rules to your team, you must know them first.

All Basketball Rules

Basketball is a team game. 2 teams of 5 players each attempt to score by shooting a ball through a hoop positioned 10 feet above the floor. Basketball is played on a rectangular court, with a hoop at each end.

The mid-court line divides the court into 2 main parts. If the offensive party places the ball into play behind the mid-court line, they've 10 seconds to get the ball on the mid-court line. Failing to do so would give the ball to the defense.

After the offensive party gets the ball over the mid-court mark, it can't have possession of the ball in the area in back of the line anymore. If it still does, the defense gets the ball.

court (4K)

The players move the the ball down the court for the basket by dribbling and passing. The team having the ball is called offense and the one without the ball is called the defense. The players try to steal the ball, garner rebounds, contest shots and steal and deflect passes.

When a basket is made, the team scores 2 points and the other team receives the ball. If they make a basket or field goal from the outside of the 3-point arc, the team scores 3 points. For that extra 1 point, the free throw is worth it.

A team receives the free throw according to some formats, such as, the number of fouls done in a half and/or the sort of the foul. Fouling a shooter awards the offense team with 2/3 free throws, depending on his area of position while the shot was taken. If the player had crossed the 3-point line, he gets 3 shots. Other sorts of fouls don't give free throws till a certain number has stacked up throughout a half.

Once you reach the number, the 2 players who were fouled gets a 1-and-1 chance. If the player scores his 1st throw, he gets a 2nd attempt. However, if he fails the first shot, the ball goes live on the rebound.

Every game is split into sections. Every level has 2 halves. Each half comprises 20 minutes for college students. However, for high school and below, the halves are split into 8 (and sometimes 6) minute quarters. The pro level has 12 minute long quarters, with a break of a number of minutes between halves.

The breaks between quarters are comparatively short. If the score comes out a tie, the overtime periods of diverse lengths are played till a winner comes forth. This is one of the most important rules of all basketball rules.

Each team gets a basket/goal that they try to defend. Meaning that the other basket is their scoring goal. The teams exchange baskets at the halftime.

The game starts with one player from any team at the center court. A referee tosses the ball up between 2 players. Whoever gets touches the ball first will tip it to a team player, which is called a tip-off. Aside from stealing the ball from the opposition, the players can steal the ball in some other ways. One such way is if the opposite team makes a violation or foul.

All Basketball Rules: "Fouls And Violations"


Personal fouls: Any sort of physical contact gives birth to personal fouls.
  • Hitting
  • Pushing 
  • Holding
  • Slapping
  • Illegal screen/pick while an offensive player is on the move
Penalties of personal fouls: If a player gets fouled while shooting, he receives 2 free throws if his shot doesn't score, however, only 1 free throw if it scores.

  • 3 free throws are given if the player gets fouled when during shooting a 3 pointer and they miss scoring. If a player is fouled during shooting a 3 point, and makes it anyways, he gets one free throw. Therefore, he has the chance of scoring 4 points on the play.
  • Inbounds. If a player gets fouled while not shooting, the ball gets handed to the team the foul was done on. They receive the ball at the closest side or baseline, out of bounds, and get 5 seconds for passing in onto the court.
  • 1 & 1. If the fouling team commits 7 or more fouls in one game, then the player that was fouled receives 1 free throw. After making his first shot, he gets awarded one more free throw
  • 10 or more fouls. If the fouling team does 10 fouls or beyond, the fouled player gets 2 free throws.
Charging: Charging is an offensive foul that's done when a player runs over or pushes a defensive player. Then the ball is handed to the team that was fouled on.

Blocking: Blocking refers to illegal personal contact born from a defensive player not establishing position timely to keep an opponent's drive towards the goal.

Flagrant foul: Flagrant foul means violent contact with an opponent, which includes kicking, hitting and punching. This sort of foul gives birth to free throws and the offense gets possession of the ball once the free throws are done.

Intentional foul: Intentional foul is born when a player creates physical contact with another without any reasonable attempt of snatching the ball. It's a sign of judgment call for the officials.

Technical foul: A player, or even the coach can make this sort of foul. This doesn't have physical contact or the ball but included. It is more about the manners of them game. Bad language, gestures, arguing are a few reasons behind technical foul. Even technical details about filling the scorebook inappropriately or dunking throughout the warm-ups are considered as technical fouls.


Traveling/Walking: Going 1 and a half step with no dribbling is called traveling. Moving your pivot foot after you stopped dribbling is also considered traveling.

Carrying: Carrying is when a player dribbles the ball to far to the side, or, at times, even underneath the ball.

Double Dribble: Using your both hands at the same time to dribble the ball, or picking up the dribble and starting to dribble again is called a double dribble.

Held ball: Once in a while, 2 or more opponents would get possession of the ball simultaneously. For avoiding a elongated and/or violent tussle, the referee halts the action and gives the ball to one of the teams, then the other team, in a revolving basis.

Goaltending: If one of the defensive player interrupts a shot while it's going towards the goal, while it is on the way up towards the goal once touching the backboard, or while it is in the cylinder above the rim, it is called goaltending and the shot gets counted. However, if an offensive player does this, it'd be considered a violation adn the ball would be given to the opposite team to pass inbounds.

Backcourt violation: After the offense brings the ball across the mid-court mark, the aren't allowed to return across the line while the possession. If they still do, the ball will be given to the opposite team to pass inbounds.

Time limitations: A player gets 5 seconds to pass the ball. If he fails to do so, the ball is given to the opposite team. Other time limitations include the that one playing isn't allowed to have the ball for over 5 seconds when getting closely guarded. In some levels and states, shot-clock limitations require a team to try a shot in a limited time window.

All Basketball Rules: "Player Positions"

Centers: Your tallest players are typically the centers who usually hang around the basket.

Offensive: The center's target is opening for a pass and then to shoot. They're also there to block defenders, known as screening or picking, to open other players for driving till the basket for scoring. Centers are likely to receive some offensive rebounds and knocks back

Defensive: In defensive case, the center's prime duty is keeping opposite players from shooting by blocking shots and the passes in the main area. They should also garner lots of rebounds due to being taller.

Forward: Your next tallest players would most likely be your forwards. Although a forward may get called to play under the hoop, they also may get needed to serve in the corners and winds.

Offensive: Forwards are there to get free for a pass, drive for scores, taking outside shots and rebound.

Defensive: The liabilities include keeping drives from rebounding and scoring.

Guard: These usually are your shortest players and usually are extremely good at dribbling rapidly, passing and seeing the court. Their job is bringing the ball down the court and setting it up for getting offensive games.

Offensive: The main duties of a guard is dribbling, passing and setting up offensive plays. They are also expected to drive towards the goal, and being able to shoot from the perimeter.

Defensive: In terms of defense, a guard's duty is stealing passes, repelling drives towards the hoop, contesting shots, and boxing out.

All Basketball Rules: "Where To Start As A New Player or Coach?"

First, we advise that you learn the basics of basketball.

Just as any other game, regardless of your age -- whether you're a pro or a beginner -- strong fundamentals is crucial for success.

Unluckily, most people don't get what that means.

The fundamental means brushing up your little things to get better - regardless of which coach or team you represent - or which offense or defense you're symbolizing.

For instance, brushing up your shooting fundamentals would get your skills fine-tuned, regardless of where you play. Right foot alignment, hand position, leg bend, follow through, arm angle and many more are the fundamentals of shooting. These little things make difference. Stick with them.

Same applies for foot work, lay ups, passing, post play, pivoting, jump stops, blocking out and more such.

We'd advise you start off learning the appropriate technique and fundamentals of:
  • Dribbling
  • Shooting
  • Passing
  • Lay ups
  • Defense
  • Rebounding
  • Cutting
  • Jab steps
  • Jump stops
  • Pivoting
  • Footwork 
These are some of the vital  fundamentals you should master because they'd help you and your team improve, regardless of your age or situation.

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